Terrain Height Adjuster v 1.0.0.2

Terrain Height Adjuster v 1.0.0.2

Enhanced Surface Interaction:

Introduced detailed friction and slip probabilities for various surfaces:
– Plowed Fields: Reduced friction and increased slip chances up to 80%
– Cultivated Fields: Adjusted slip chances to 60%
– Default Surfaces: Reduced slip chances to 20%

Added friction dynamics for dirt roads:
– Dry weather: Reduced friction by 10%
– Rainy weather: Reduced friction by 30%

Introduced adjustments for natural cover surfaces:
– Dry weather: Reduced friction by 20%
– Rainy weather: Reduced friction by 40%

Improved Slip and Stuck Mechanics:
– Replaced completely stuck conditions with a 100% slip mechanic, ensuring stationary vehicles with spinning wheels

Slipping in the rain – vehicles lose traction and may skid on wet grass and mud.
Deep ruts – heavy machinery leaves noticeable tracks, especially in soft soil after rain.
Getting stuck in mud – driving on wet soil with narrow tires increases the chance of getting stuck.
Changing resistance – different surfaces (asphalt, grass, mud) affect handling and fuel consumption.
Dynamic parameter adjustments – the mod automatically reacts to weather and surface changes.

Version 1.0.0.2:
* Realistic Physics Mechanics:
* Added gravity and inertia calculations to simulate weight and resistance
* Implemented slope adjustments for movement dynamics (slowing on uphill and speeding on downhill)
* Incorporated load based handling adjustments, affecting the turning radius based on cargo weight

Credits:
Erata

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